Version 0.0 now available!
DragonRuby Animation Editor » Devlog
I like simple tools with no strings attached; tools that don't prescribe a certain way of making your game. I recently found two such tools that I really wanted to use in DragonRuby:
- Bézier-based easing functions (like your web browser uses in animation)
- Second-order dynamic systems for controlling procedural animation (as explained in this excellent YouTube video)
So I wrote a library for adding those to DragonRuby games. But since both methods involve tweaking numbers repeatedly until your game "feels" right, I figured they would be much easier to use if you had a simple GUI that let you play around with them visually first, then copy the appropriate code to use in your game. So that's what I built!
I hope you get some use out of it in your next game!
Files
dragonruby-animation-editor-windows-amd64.zip 3 MB
Version 0.0 Feb 18, 2023
dragonruby-animation-editor-linux-amd64.zip 3 MB
Version 0.0 Feb 18, 2023
dragonruby-animation-editor-macos.zip 4 MB
Version 0.0 Feb 18, 2023
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DragonRuby Animation Editor
Tool for tweaking the feel of programmatic animations in DragonRuby
Status | In development |
Category | Tool |
Author | silverhammermba |
Tags | Animation, Procedural Generation |
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