Version 0.0 now available!


I like simple tools with no strings attached; tools that don't prescribe a certain way of making your game. I recently found two such tools that I really wanted to use in DragonRuby:

  • Bézier-based easing functions (like your web browser uses in animation)
  • Second-order dynamic systems for controlling procedural animation (as explained in this excellent YouTube video)

So I wrote a library for adding those to DragonRuby games. But since both methods involve tweaking numbers repeatedly until your game "feels" right, I figured they would be much easier to use if you had a simple GUI that let you play around with them visually first, then copy the appropriate code to use in your game. So that's what I built!

I hope you get some use out of it in your next game!

Files

dragonruby-animation-editor-windows-amd64.zip 3.4 MB
Version 0.0 Feb 18, 2023
dragonruby-animation-editor-linux-amd64.zip 3.5 MB
Version 0.0 Feb 18, 2023
dragonruby-animation-editor-macos.zip 4.8 MB
Version 0.0 Feb 18, 2023

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